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 Post subject: SPAZ Mods: What file format is dso?
PostPosted: Mon 12 Sep, 2011 4:09 am 
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Shortbus

Joined: Mon 12 Sep, 2011 3:58 am
Posts: 2
so, ive been playing around with modifying my copy of SPAZ

so far ive crashed the game many many times, and actually successfully modified some damage and rate of fire values.

My question is, what file format are these DSO files? instead of hamfisting my way through these files and cutting and pasting values while trying to line the values up with the headers to have some idea of what is going on, I'd like to actually make some headway in making a mod :)


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 Post subject: Re: SPAZ Mods: What file format is dso?
PostPosted: Mon 12 Sep, 2011 4:41 am 
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Ranger
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Joined: Tue 10 May, 2011 11:54 am
Posts: 325
My understanding is that the ability to mod the game will eventually be added. I can understand not wanting to wait until then, but that is what I'd suggest.

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 Post subject: Re: SPAZ Mods: What file format is dso?
PostPosted: Mon 12 Sep, 2011 2:28 pm 
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Shortbus

Joined: Mon 12 Sep, 2011 3:58 am
Posts: 2
Honestly I'm making some progress, I'm just looking for what I should open these things in so there aren't so many invalid characters and I have to do less guesswork.

If actual mod support gets added in the future all the better :)


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 Post subject: Re: SPAZ Mods: What file format is dso?
PostPosted: Sat 24 Dec, 2011 11:31 pm 
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Hound
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Joined: Thu 15 Sep, 2011 3:54 am
Posts: 1372
Had any progress on this Dastompa?


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